[Unison-hackers] BugTracker?

Benjamin C. Pierce bcpierce at cis.upenn.edu
Tue Oct 28 05:33:57 EDT 2014


Yes, moving to Github might be a reasonable step at this point — it would certainly simplify issue tracking, among other things.  

One specific technical issue needs to be sorted out to make this happen: The way that Unison’s version number is embedded in the code (so that the binary knows which version of the source it was built from) is quite SVN-specific.  If people feel motivated to help with a move to github, taking a look at how this might best be done in the Git context (manually? by somehow approximating what SVN does? by some different automatic mechanism?) would be a big step in the right direction.

The file mkProjectInfo.ml is the place to look.  Should be self-explanatory.

    - Benjamin


On Oct 27, 2014, at 5:35 PM, E. Timothy Uy <tim at loqu8.com> wrote:

> I would propose something standard like GitHub to host everything and track bugs.
> 
> On Mon, Oct 27, 2014 at 2:25 PM, Benjamin C. Pierce <bcpierce at cis.upenn.edu> wrote:
> There are certainly other bugs and missing features (check the archives of the mailing lists for suggestions — there’s also a TODO file, but it’s pretty old), but this is the only correctness-critical one that I’m aware of at the moment.
> 
> For a good overview of how Unison works internally, see the tech report “What’s in Unison” by me and Jerome.
> 
>     - Benjamin
> 
> 
> 
> On Oct 27, 2014, at 4:48 PM, <moonkid at posteo.org> <moonkid at posteo.org> wrote:
> 
> > Dear Benjamin,
> >
> > if this is really the "easiest bug" you currently have - Unison is
> > nearly perfect. :D
> >
> > The problem you described is kind of to hot for me. I wrote some
> > sync-stuff for myself, too and know how disastrous small modifications
> > could be (losing TBs of data!).
> >
> > I am not sure but maybe it is a little bit to much for me to start.
> >
> > But...
> > Is there a detailed documentation about the sync-process, the checkings
> > and decisions of the algorithm? Is there a human readble text (not the
> > code) to understand how the algorithm work?
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> 
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