[Icfp04-discuss] simulator speed
Jeff Franklin
JeffreyFranklin at comcast.net
Sun Jun 6 19:38:58 EDT 2004
Hi all,
Sorry to waste everyones time on this, but I figured out what the problem was.
I added some dynamic programming to the random number generator so it
wouldn't have to recurse as much, and it's running much faster now: 22seconds
for what was taking 22 minutes for 10000 iterations and I can do a full
simulation in about 4 minutes.
Thanks to all,
-Jeff
On Sunday 06 June 2004 05:28 pm, Jeff Franklin wrote:
> Just curious, how long does it take your simulators to run through 100000
> iterations? It's taking mine about 2 hours (on a P4 3GHz), so I've just
> been running through 5000 or 10000 and seeing how it does, which only takes
> about 10 or 20 minutes (respectively). Is this normal? Does everyones
> simulator run this slow? All my map/ant lookups are O(1), and I have all
> the C++ compiler optimizations on (-O3 -funroll-loops
> -fomit-frame-pointer), and I turned off all the output.
>
> Thanks,
> -Jeff
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