[TYPES] teaching discrete math and logic to undergraduates
Olivier Danvy
danvy at brics.dk
Fri Aug 21 23:33:05 EDT 2009
> A lot of proofs by contradiction have this pattern:
>
> I want to show A implies B. So assume A and NOT-B. Now prove B then
> exclaim, contradiction! OK, so I was half-joking. I am sure none of
> the readers of this group do this, but I have seen students do it.
Yet students who play the Minesweeper game
http://en.wikipedia.org/wiki/Minesweeper_(computer_game)
do use proofs by contradiction once they can't use any further
modus-ponens proofs:
* The modus-ponens proofs pertain to saturation: if there is a 1 here and
I know the neighbour which is a mine, all the other neighbours are not
mines.
* The proofs by contradiction posit that there is a mine here, and then
proceed by saturation; if saturation yields a contradiction, there was
no mine here. And the better players do it all the time, sometimes in
a nested fashion.
We need to connect the intuitive, self-invented proofs by contradiction
of the students with the formal proofs by contradiction of the teachers
without removing the fun of playing Minesweeper and of doing formal
proofs.
-- Olivier
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